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Toy Bricks

Rebuilds the image from staggered, beveled toy bricks, each filled with one color; Scale sets the brick size.

Group: 3D & Particles · How to add an effect

Toy Bricks on the harbour town: the original on the left, Toy Bricks at its default settings on the right

Left: the original. Right: Toy Bricks at its default settings, one frame of its movement.

A short page made from the editor’s effect catalog: what the effect does and its controls. Tips and its node setup will follow.

Control Range Default
Pattern
Scale 2 to 80 14
Mix
Amount 0 to 1 0.75
Motion
Speed 0 to 5 1

Styles: the Style menu in the effect card switches to another look of the same engine. Controls you changed keep their values and keyframes when the new look has the same control, also under another name; the others start at the new look’s defaults. Looks under Lens & Distort (4), Pixel & Mosaic (2), Print & Halftone (8), Lines & Engraving (6), Textile & Craft (3), Analog & Glitch (4).

Toy Bricks is one look of the pattern engine; its looks share one node setup. It changes over time: its picture depends on the playback time or on earlier frames. How effects are stored, rendered and exported: Effect system. Its building blocks: Node Catalog.