Stardust
Scatters sparkling star particles in the Overlay color around the tracked landmarks, or a ring around the subject; Speed sets the drift.
Group: Tracking & Overlays · How to add an effect
A short page made from the editor’s effect catalog: what the effect does and its controls. Tips and its node setup will follow.
Controls
Section titled “Controls”| Control | Range | Default |
|---|---|---|
| Mix | ||
| Amount | 0 to 1 | 0.8 |
| Color | ||
| Overlay | a colour | #36f59a |
| Motion | ||
| Speed | 0 to 5 | 1 |
Styles: the Style menu in the effect card switches to another look of the same engine. Controls you changed keep their values and keyframes when the new look has the same control, also under another name; the others start at the new look’s defaults. Looks of Tracking & Overlays: CCTV, HUD Tracker, Rain Reveal, Tracked Scene.
Technical details
Section titled “Technical details”Stardust is one look of the tracking overlay engine; its looks share one node setup. It keeps moving while the playhead stands still. How effects are stored, rendered and exported: Effect system. Its building blocks: Node Catalog.
Go deeper: Effect system: landmark tracking effects

